AoeStats
← GueroPalma2504

Black Forest

503413375Analyzed
4v4 RM · 2mo ago on Aug 31, 2026· 54m 43s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Persians · Mexico
993
+13
🇹🇼 Goths · Taiwan
957
+14
🇨🇳 Burgundians · China
955
+14
🇬🇧 Byzantines · United Kingdom
931
+15
vs
🇭🇰 Turks · Hong Kong SAR China
1094
-22
🇭🇰 Britons · Hong Kong SAR China
1000
-18
🇭🇰 Poles · Hong Kong SAR China
829
-10
🇭🇰 Vikings · Hong Kong SAR China
745
-7
Player eAPM Actions Feudal Castle Imperial Opening
30 1,659 12:10 17:47 34:43 ⛏ Fish Boom FC
26 1,397 13:13 20:47 42:31 ⛏ Fish Boom FC
24 1,325 13:44 22:33 29:17 ⛏ Fish Boom FC
21 1,140 14:25 18:43 31:54 ⛏ Fast Castle
21 1,163 13:16 22:29 36:51 ⛏ Fish Boom FC
17 939 12:09 17:22 35:23 ⛏ Fast Castle
16 862 12:07 20:46 32:35 ⛏ Fast Castle
16 897 14:35 20:37 41:50 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
39,430 35,170 22,225 5,450 102,275 119,140
33,135 30,685 24,685 3,600 92,105 106,425
38,750 12,518 14,510 750 66,528 72,022
23,700 15,936 15,170 3,425 58,231 90,568
24,645 14,490 15,435 2,950 57,520 88,714
22,765 14,606 16,550 2,965 56,886 66,671
21,070 19,497 8,915 1,600 51,082 62,200
23,660 9,375 9,845 1,675 44,555 51,948
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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