AoeStats
← Nyxraith

Nomad

503408801Analyzed
4v4 RM · 10d ago on Aug 31, 2026· 60m 25s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Byzantines · China
833
+34
🇲🇽 Turks · Mexico
815
+13
🇨🇳 Huns · China
755
+16
🇨🇳 Franks · China
595
+23
🇹🇷 Goths · Türkiye
790
-18
🇪🇸 Mongols · Spain
772
-17
🇩🇪 Aztecs · Germany
756
-16
🇹🇷 Georgians · Türkiye
710
-14
Player eAPM Actions Feudal Castle Imperial Opening
43 2,597 17:11 24:00 35:41 ⚔ Fish Boom FC into Scouts
19 1,145 17:17 24:22 33:03 ⛏ Fish Boom FC
18 1,073 16:48 24:26 45:03 ⛏ Fish Boom FC
17 1,044 15:55 20:08 39:36 ⛏ Fish Boom FC
12 736 20:39 27:17 57:21 ⛏ Fish Boom into Fire Galleys FC
12 704 15:46 27:08 37:39 ⛏ Fast Castle
10 616 17:05 26:23 52:20 ⛏ Fish Boom FC
6 368 20:36 29:10 42:06 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
30,750 29,585 28,270 5,050 93,655 107,890
21,760 17,070 14,410 3,450 56,690 67,284
22,490 20,630 9,665 950 53,735 74,144
14,530 19,630 9,325 2,505 45,990 49,365
22,655 12,040 6,020 850 41,565 44,564
14,410 8,972 9,185 2,455 35,022 37,218
13,580 10,265 6,235 750 30,830 38,622
12,545 11,245 1,405 750 25,945 31,650
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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