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QS Arena

503408508Analyzed
4v4 RM · 2mo ago on Aug 31, 2026· 53m 55s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Huns · China
1016
+14
🇨🇳 Franks · China
986
+15
🇨🇳 Cumans · China
956
+16
🇩🇪 Khmer · Germany
943
+17
vs
🇪🇸 Turks · Spain
1024
-18
960
-15
🇬🇧 Goths · United Kingdom
950
-40
🇧🇷 Lithuanians · Brazil
928
-14
Player eAPM Actions Feudal Castle Imperial Opening
40 2,133 8:34 12:44 33:56 ⛏ Fast Castle
40 2,182 9:17 13:45 29:31 ⛏ Fast Castle
30 1,608 9:13 12:48 31:33 ⛏ Fast Castle
28 1,529 8:14 12:33 29:20 ⛏ Fast Castle
27 1,457 9:23 13:19 33:23 ⛏ Fast Castle
17 923 9:36 15:14 29:13 ⛏ Fast Castle
17 936 8:46 16:50 35:19 ⛏ Fast Castle
14 746 9:30 16:30 31:47 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
38,925 20,410 19,860 3,300 82,495 98,397
41,930 18,750 14,665 1,400 76,745 78,412
31,695 18,585 18,310 1,400 69,990 82,133
17,960 27,285 12,770 980 58,995 79,500
19,165 19,745 13,440 2,375 54,725 77,664
26,125 9,970 13,200 4,100 53,395 75,281
13,600 21,960 11,670 1,240 48,470 56,419
20,265 11,075 9,710 4,270 45,320 56,038
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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