AoeStats
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QS Arena

503403435Analyzed
4v4 RM · 10d ago on Aug 31, 2026· 59m 33s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Spanish · Canada
1065
+18
🇹🇼 Byzantines · Taiwan
1047
+19
1030
+20
🇨🇳 Britons · China
1012
+21
🇹🇼 Shu · Taiwan
1159
-21
🇦🇺 Japanese · Australia
1118
-20
🇦🇺 Italians · Australia
1118
-20
🇹🇼 Hindustanis · Taiwan
1083
-18
Player eAPM Actions Feudal Castle Imperial Opening
33 1,956 9:03 12:53 29:34 ⛏ Fast Castle
30 1,816 8:23 11:54 27:05 ⛏ Fast Castle
26 1,564 8:06 12:31 32:17 ⛏ Fast Castle
25 1,493 8:24 13:49 28:05 ⛏ Fast Castle
25 1,481 8:37 14:00 28:18 ⛏ Fast Castle
23 1,386 8:59 13:24 43:17 ⛏ Fast Castle
19 1,146 8:21 12:19 29:48 ⛏ Fast Castle
15 916 7:59 12:33 30:50 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
41,950 43,700 26,495 5,600 117,745 144,840
38,800 38,930 16,205 2,350 96,285 105,014
34,650 23,460 22,245 1,700 82,055 91,049
27,690 24,440 22,810 5,550 80,490 97,914
16,200 32,615 23,375 5,700 77,890 97,465
21,760 34,625 14,290 2,530 73,205 80,581
22,750 20,205 6,710 1,915 51,580 59,332
12,495 17,410 11,515 1,985 43,405 43,817
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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