AoeStats
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Black Forest

503397172Analyzed
4v4 RM · 10d ago on Aug 31, 2026· 47m 21s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Cumans · China
970
+14
🇨🇳 Khmer · China
966
+15
🇨🇳 Mongols · China
936
+16
🇫🇷 Ethiopians · France
921
+17
🇬🇧 Persians · United Kingdom
972
-17
🇹🇷 Cumans · Türkiye
954
-16
🇨🇳 Cumans · China
916
-15
🇺🇸 Shu · United States
901
-14
Player eAPM Actions Feudal Castle Imperial Opening
38 1,820 13:27 18:45 28:20 ⛏ Fast Castle
30 1,429 11:44 15:56 28:54 ⛏ Fast Castle
29 1,382 13:41 17:22 41:15 ⚔ Fish Boom FC into Archers
19 916 11:18 22:29 28:52 ◆ FC into Fast Imp
17 824 13:17
16 777 10:00 15:28 34:25 ⛏ Fast Castle
16 735 13:41 25:33 41:23
15 724 12:26 24:18 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
37,150 16,025 6,480 950 60,605 69,077
16,525 20,260 13,070 1,555 51,410 56,697
26,620 9,030 11,205 850 47,705 52,497
16,285 18,090 9,625 2,125 46,125 50,460
14,325 10,742 4,850 1,100 31,017 44,896
12,600 6,505 6,435 1,210 26,750 29,948
14,655 10,178 440 1,445 26,718 29,491
3,185 3,490 50 100 6,825 8,562
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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