AoeStats
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Yucatan

503396027Analyzed
4v4 RM · 9d ago on Aug 31, 2026· 77m 45s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Persians · China
695
+16
🇨🇳 Malay · China
682
+12
🇨🇳 Mongols · China
675
+12
🇨🇳 Bohemians · China
566
+17
🇷🇺 Cumans · Russia
653
-16
🇪🇨 Khmer · Ecuador
577
-13
🇺🇸 Japanese · United States
574
-12
🇷🇴 Bohemians · Romania
562
-12
Player eAPM Actions Feudal Castle Imperial Opening
31 2,443 10:39 18:30 27:39 ⛏ Fish Boom FC
16 1,250 14:12 29:06 63:07 ⛏ Fast Castle
14 1,091 15:40 21:24 40:54 ⛏ Fast Castle
13 995 18:34 25:19 39:03 ⛏ Fast Castle
11 863 12:48 19:25 34:07 ⛏ Fast Castle
10 800 14:36 21:53 34:10 ⛏ Fast Castle
9 708 11:48 25:49 34:09 ⛏ Fast Castle
8 605 13:24 21:28 30:40 ◆ FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
64,020 32,227 38,090 15,225 149,562 174,857
36,535 19,285 29,645 5,200 90,665 94,648
19,970 36,495 29,965 4,105 90,535 118,602
43,320 12,720 20,320 2,600 78,960 111,809
17,585 25,710 24,800 4,740 72,835 86,564
15,780 19,421 12,650 2,360 50,211 56,739
16,880 13,824 14,700 1,710 47,114 53,904
10,455 10,307 4,595 2,805 28,162 30,611
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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