AoeStats
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QS Arena

503393910Analyzed
4v4 RM · 2mo ago on Aug 31, 2026· 58m 44s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Britons · China
686
+16
682
+16
🇫🇷 Mongols · France
627
+19
🇨🇦 Byzantines · Canada
557
+22
vs
🇩🇪 Romans · Germany
741
-21
🇹🇷 Franks · Türkiye
726
-20
🇮🇳 Saracens · India
718
-20
🇧🇷 Dravidians · Brazil
548
-12
Player eAPM Actions Feudal Castle Imperial Opening
24 1,404 8:40 22:50 35:49 ⚔ Archer Rush
19 1,136 10:11 18:10 31:35 ⛏ Fast Castle
18 1,042 8:33 15:58 35:54 ⛏ Fast Castle
16 964 11:19 20:02 37:17 ⛏ Fast Castle
16 927 8:57 21:01 34:07 ⛏ Fast Castle
14 804 9:57 15:06 42:23 ⛏ Fast Castle
13 773 13:16 21:32 35:42 ⚔ Scout Rush
12 689 11:19 23:27 34:36 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
17,400 31,660 23,750 6,700 79,510 104,055
24,400 34,630 14,405 850 74,285 89,255
26,970 19,930 15,795 3,200 65,895 80,216
26,340 22,405 14,100 2,335 65,180 73,437
23,520 21,365 12,895 3,630 61,410 78,738
19,940 13,750 19,105 2,315 55,110 58,779
15,370 20,135 8,965 2,280 46,750 59,076
18,485 9,290 10,075 1,500 39,350 49,752
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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