AoeStats
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QS Arena

503391120Analyzed
4v4 RM · 10d ago on Aug 31, 2026· 43m 38s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇯🇵 Malay · Japan
1269
+11
🇯🇵 Khmer · Japan
1265
+11
🇨🇳 Koreans · China
1206
+14
🇯🇵 Romans · Japan
1095
+19
🇮🇹 Saracens · Italy
1356
-22
🇬🇧 Sicilians · United Kingdom
1189
-15
🇫🇷 Lithuanians · France
1139
-13
🇮🇹 Italians · Italy
970
-6
Player eAPM Actions Feudal Castle Imperial Opening
46 1,987 8:17 11:39 25:05 ⛏ Fast Castle
43 1,894 7:32 21:19 26:42 ⚔ Archers into Fast Imp
39 1,690 9:02 14:41 33:02 ⛏ Fast Castle
38 1,669 8:47 12:16 33:18 ⛏ Fast Castle
31 1,342 8:32 12:54 27:19 ⛏ Fast Castle
27 1,180 8:03 15:55 ⛏ Fast Castle
27 1,175 9:44 14:30 39:40 ⛏ Fast Castle
20 859 8:48 12:25 30:44 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
30,780 17,605 19,685 6,250 74,320 82,695
28,445 19,575 11,205 2,860 62,085 66,945
16,320 28,830 14,385 995 60,530 70,926
19,380 14,000 8,790 850 43,020 46,322
14,525 13,670 10,315 1,550 40,060 45,227
15,295 10,225 10,005 2,050 37,575 43,087
9,585 8,060 3,955 1,050 22,650 24,035
5,100 5,420 1,975 1,950 14,445 16,893
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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