AoeStats
← 本絞りレモン果汁12%

QS Arena

503387627Analyzed
4v4 RM · 9d ago on Aug 31, 2026· 59m 27s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
997
+15
🇨🇳 Ethiopians · China
990
+15
🇹🇼 Byzantines · Taiwan
972
+16
🇹🇼 Franks · Taiwan
943
+17
🇹🇼 Mongols · Taiwan
989
-17
🇨🇦 Turks · Canada
989
-17
🇺🇸 Britons · United States
973
-16
🇨🇴 Huns · Colombia
936
-36
Player eAPM Actions Feudal Castle Imperial Opening
58 3,442 8:24 15:06 32:47 ⛏ Fast Castle
42 2,479 8:18 13:14 29:46 ⛏ Fast Castle
24 1,417 8:20 11:12 27:05 ⛏ Fast Castle
22 1,325 8:05 13:07 29:43 ⛏ Fast Castle
21 1,230 8:33 14:31 28:10 ⛏ Fast Castle
15 887 8:38 14:25 30:00 ⛏ Fast Castle
14 849 9:21 13:10 27:12 ⛏ Fast Castle
12 736 10:44 17:23 36:21 ⚔ Drush FC

Resources

Player Food Wood Gold Stone Spent Collected
48,690 26,970 18,185 4,200 98,045 127,444
40,825 28,330 25,480 2,150 96,785 97,127
38,650 28,995 20,990 4,425 93,060 105,630
35,115 24,060 19,565 1,800 80,540 91,702
15,390 27,050 18,710 7,650 68,800 91,288
21,215 24,110 12,225 3,450 61,000 66,557
30,565 16,540 6,780 1,500 55,385 65,837
20,175 14,550 7,770 975 43,470 47,009
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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