AoeStats
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Four Lakes

503384071Analyzed
4v4 RM · 9d ago on Aug 31, 2026· 47m 39s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1318
+9
1201
+14
🇦🇷 Ethiopians · Argentina
1080
+19
🇨🇳 Portuguese · China
1073
+20
🇹🇼 Japanese · Taiwan
1327
-23
🇨🇳 Poles · China
1156
-15
🇹🇼 Magyars · Taiwan
1147
-15
🇹🇼 Turks · Taiwan
1000
-9
Player eAPM Actions Feudal Castle Imperial Opening
63 2,985 11:44 23:39 40:25 ⚔ Archer Rush
41 1,942 9:20 22:15 36:48 ⚔ M@A into Archers
33 1,591 11:23 15:25 41:37 ⛏ Fish Boom FC
28 1,316 12:21 16:53 39:36 ⛏ Fish Boom FC
24 1,149 10:21 29:49 ⚔ Scout Rush
21 1,007 11:10 19:41 36:59 ⛏ Fast Castle
20 948 13:32 17:54 25:21 ⛏ Fish Boom FC
16 743 13:29 17:40 43:32 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
13,405 20,865 8,470 3,475 46,215 53,311
16,110 9,725 8,975 2,330 37,140 39,573
19,635 9,343 6,880 875 36,733 47,943
12,000 14,186 9,440 850 36,476 44,918
15,505 9,909 7,950 2,250 35,614 38,996
10,815 10,155 9,555 4,250 34,775 49,673
10,775 11,924 1,700 1,025 25,424 32,899
7,495 3,750 1,100 830 13,175 13,391
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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