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Coastal Forest

503383147Analyzed
4v4 RM · 9d ago on Aug 31, 2026· 47m 57s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Jurchens · China
1347
+9
🇨🇳 Goths · China
1277
+12
🇹🇼 Spanish · Taiwan
1239
+14
🇨🇳 Persians · China
1038
+23
🇦🇷 Mongols · Argentina
1210
-15
🇹🇼 Persians · Taiwan
1200
-15
🇨🇳 Koreans · China
1200
-15
🇨🇳 Portuguese · China
1180
-14
Player eAPM Actions Feudal Castle Imperial Opening
59 2,807 9:20 22:27 37:05 ⚔ Archer Rush
46 2,213 9:29 23:51 42:01 ⚔ Archers into Skirms
40 1,926 11:41 22:09 37:48 ⛏ Fish Boom FC
36 1,731 10:27 14:50 41:55 ⛏ Fast Castle
33 1,560 10:18 16:03 ⛏ Fast Castle
28 1,341 12:09 15:48 33:16 ⛏ Fish Boom FC
25 1,220 11:38 20:22 29:52 ⛏ Fast Castle
23 1,087 11:04 25:09 37:06 ⛏ Fish Boom into Fire Galleys FC

Resources

Player Food Wood Gold Stone Spent Collected
13,850 35,211 13,100 3,125 65,286 72,502
24,895 15,478 12,770 2,900 56,043 59,401
19,760 12,971 12,585 2,150 47,466 48,558
18,225 17,840 7,995 2,780 46,840 65,036
14,925 9,435 7,575 1,400 33,335 36,389
17,730 8,475 5,830 950 32,985 34,352
10,705 10,658 5,675 2,450 29,488 33,229
5,935 6,907 2,130 2,450 17,422 19,284
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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