AoeStats
← Simonfrnz

QS Arena

503381088Analyzed
2v2 RM · 10d ago on Aug 31, 2026· 22m 25s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Franks · Spain
1002
+18
🇪🇸 Portuguese · Spain
985
+19
🇳🇿 Britons · New Zealand
1067
-19
🇮🇹 Bohemians · Italy
1043
-54
Player eAPM Actions Feudal Castle Imperial Opening
40 903 7:56 12:31 ⛏ Fast Castle
29 645 8:04 12:18 ⛏ Fast Castle
28 617 7:33 11:12 ⛏ Fast Castle
27 610 8:21 14:12 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
5,530 4,445 600 850 11,425 13,210
4,175 3,495 2,035 850 10,555 12,236
5,340 3,405 300 200 9,245 11,009
3,675 2,915 1,180 850 8,620 10,652
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.