AoeStats
← Rpt

Yucatan

503379453Analyzed
4v4 RM · 10d ago on Aug 31, 2026· 28m 30s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Shu · China
1337
+10
🇨🇳 Sicilians · China
1264
+13
🇹🇼 Spanish · Taiwan
1225
+14
🇨🇳 Persians · China
1015
+23
🇫🇷 Malians · France
1211
-16
🇬🇧 Italians · United Kingdom
1184
-15
🇬🇧 Magyars · United Kingdom
1184
-15
🇩🇪 Britons · Germany
1176
-14
Player eAPM Actions Feudal Castle Imperial Opening
57 1,633 10:37 14:55 ⚔ FC into Archers
46 1,311 9:35 21:11 ⚔ Archer Rush
39 1,115 9:52 14:53 ⛏ Fast Castle
30 847 10:20 15:21 ⚔ Archer Rush
24 685 14:30 ⚔ Scout Rush
21 598 10:18 17:56 ⛏ Fast Castle
16 450 11:49 18:06 ⛏ Fast Castle
4 102

Resources

Player Food Wood Gold Stone Spent Collected
7,975 6,976 2,755 850 18,556 20,305
6,895 3,415 1,460 1,600 13,370 14,850
5,310 5,256 2,535 135 13,236 14,001
5,275 3,485 1,000 1,405 11,165 11,612
4,575 3,937 1,845 165 10,522 12,268
5,105 3,798 475 200 9,578 11,243
4,850 2,618 150 125 7,743 8,508
300 100 50 0 450 450
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.