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Coastal Forest

503379342Analyzed
4v4 RM · 3d ago on Aug 31, 2026· 50m 5s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Aztecs · China
965
+18
🇬🇧 Magyars · United Kingdom
960
+19
🇨🇳 Huns · China
911
+21
🇨🇳 Wu · China
876
+22
🇦🇺 Cumans · Australia
1059
-22
🇦🇺 Goths · Australia
1013
-20
🇦🇺 Britons · Australia
1006
-20
🇦🇺 Teutons · Australia
989
-19
Player eAPM Actions Feudal Castle Imperial Opening
坦诚哥 Aztecs
40 1,980 11:00 25:49 34:35 ⚔ Scouts into Fish Boom
DLC Wu
40 2,016 12:00 18:51 32:45 ⛏ Fish Boom FC
39 1,961 10:25 18:45 38:42 ⛏ Fish Boom FC
KBP Goths
32 1,603 10:24 25:10 49:42 ⚔ Drush into Fish Boom
✪ Sonicaii Britons
32 1,603 9:51 25:14 40:31
Ai1738 Teutons
30 1,520 12:34 17:22 42:49 ⛏ Fast Castle
178 Huns
28 1,416 12:02 21:39 39:30
K4 Cumans
25 1,248 9:39 24:30 45:09 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
24,495 28,540 13,215 1,815 68,065 74,611
24,800 21,263 11,485 1,050 58,598 75,809
23,850 16,069 10,490 3,270 53,679 61,192
21,680 14,825 13,540 2,800 52,845 58,175
20,500 18,310 13,270 300 52,380 64,429
18,010 11,765 6,115 1,640 37,530 42,189
15,800 8,945 9,380 1,500 35,625 42,002
11,930 13,096 6,410 1,725 33,161 39,638
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs, with civ discounts not modelled. Collected adds what was still banked at the end: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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