AoeStats
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Black Forest

503375570Analyzed
4v4 RM · 10d ago on Aug 31, 2026· 47m 26s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1066
+12
🇨🇿 Turks · Czechia
1023
+14
🇯🇵 Vikings · Japan
1022
+14
🇻🇳 Britons · Vietnam
972
+16
🇹🇼 Tupi · Taiwan
1005
-15
🇹🇼 Vietnamese · Taiwan
995
-15
🇹🇼 Persians · Taiwan
971
-14
🇹🇼 Teutons · Taiwan
943
-13
Player eAPM Actions Feudal Castle Imperial Opening
37 1,756 12:32 18:17 22:16 ◆ FC into Fast Imp
25 1,194 9:53 18:19 32:32 ⛏ Fast Castle
24 1,132 13:47 17:58 33:44 ⛏ Fast Castle
24 1,120 13:03 19:18 31:45 ⛏ Fast Castle
22 1,041 11:33 19:00 ⛏ Fast Castle
21 989 13:11 21:46 32:05 ⛏ Fast Castle
19 911 13:59 18:18 36:04 ⛏ Fast Castle
14 673 10:43 17:10 28:25 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,595 15,732 7,440 3,215 53,982 63,403
22,225 21,315 9,575 805 53,920 66,101
20,690 17,700 12,810 2,400 53,600 83,166
19,020 22,225 6,445 1,255 48,945 61,009
20,500 12,790 12,670 1,815 47,775 61,703
14,345 17,515 12,710 2,950 47,520 62,337
18,950 9,536 11,745 85 40,316 42,829
13,320 14,255 905 2,240 30,720 36,042
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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