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QS Arena

503374029Analyzed
4v4 RM · 9d ago on Aug 31, 2026· 45m 47s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇺 Wei · Australia
1076
+13
🇷🇺 Spanish · Russia
1054
+14
🇬🇧 Ethiopians · United Kingdom
1033
+15
🇨🇳 Franks · China
975
+18
🇻🇳 Ethiopians · Vietnam
1062
-17
🇮🇳 Mongols · India
1020
-15
🇭🇰 Magyars · Hong Kong SAR China
1010
-15
🇵🇰 Huns · Pakistan
968
-13
Player eAPM Actions Feudal Castle Imperial Opening
41 1,895 7:42 11:55 26:32 ⛏ Fast Castle
34 1,567 8:39 13:53 36:23 ⛏ Fast Castle
29 1,307 9:53 14:15 27:04 ⛏ Fast Castle
28 1,293 10:11 14:13 33:55 ⛏ Fast Castle
27 1,226 8:40 16:49 40:35 ⛏ Fast Castle
26 1,184 9:09 13:58 29:58 ⛏ Fast Castle
21 976 8:31 15:21 41:10 ⛏ Fast Castle
18 844 8:52 14:22 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,685 15,575 14,440 2,350 59,050 70,779
20,445 18,155 14,310 3,550 56,460 72,140
21,090 9,000 10,860 4,300 45,250 46,430
14,475 14,835 10,535 2,365 42,210 69,723
17,465 14,175 6,150 1,600 39,390 56,140
13,560 14,035 4,585 2,225 34,405 40,016
16,420 6,725 7,885 1,730 32,760 39,865
5,425 4,695 705 200 11,025 12,726
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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