AoeStats
← Mike Detonator

Nomad

503373665Analyzed
1v1 RM · 8d ago on Aug 31, 2026· 112m 30s· 2 players
Game mode
Random Map
Map size
126×126
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Mongols · China
394
+12
🇧🇷 Vikings · Brazil
294
-12
Player eAPM Actions Feudal Castle Imperial Opening
19 2,139 16:28 25:10 40:00 ⛏ Fish Boom FC
13 1,468 20:31 31:03 52:07 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
33,030 32,170 27,520 5,015 97,735 126,955
27,240 26,435 11,525 4,165 69,365 76,142
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.