AoeStats
← Dean Filmore

Black Forest

503362937Analyzed
4v4 RM · 10d ago on Aug 31, 2026· 95m 55s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Chinese · United States
687
+11
🇳🇿 Vietnamese · New Zealand
652
+12
🇧🇷 Romans · Brazil
638
+13
🇳🇱 Khmer · Netherlands
627
+13
🇬🇧 Khmer · United Kingdom
701
-18
🇵🇰 Britons · Pakistan
546
-11
🇵🇰 Turks · Pakistan
528
-11
🇩🇰 Vikings · Denmark
481
-9
Player eAPM Actions Feudal Castle Imperial Opening
31 3,013 11:26 16:24 34:32 ⛏ Fast Castle
26 2,468 11:00 21:23 33:22 ⛏ Fast Castle
23 2,185 14:55 25:14 44:09 ⛏ Fast Castle
16 1,549 12:58 20:05 28:58 ⛏ Fast Castle
10 977 13:57 25:28 36:09 ⛏ Fast Castle
9 897 16:32 24:57 39:19 ⛏ Fast Castle
9 872 13:29 21:38 38:31 ⛏ Fast Castle
9 825 65:40 73:59 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
40,885 35,965 36,620 3,550 117,020 164,116
57,325 22,510 24,600 2,800 107,235 196,574
40,690 15,923 16,930 4,110 77,653 104,930
28,765 22,564 22,515 3,475 77,319 79,078
25,045 33,846 11,665 3,565 74,121 101,685
22,690 11,606 19,510 2,040 55,846 75,600
10,500 14,238 10,945 1,400 37,083 97,025
8,860 7,474 2,345 3,275 21,954 22,304
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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