AoeStats
← El Pulpin

Arabia

503362422Analyzed
1v1 RM · 10d ago on Aug 31, 2026· 52m 48s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇪 Ethiopians · Peru
1167
+16
🇨🇳 Turks · China
1173
-16
Player eAPM Actions Feudal Castle Imperial Opening
43 2,287 9:33 23:15 39:57 ⚔ Archer Rush
28 1,457 10:40 20:50 44:48 ⚔ M@A into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
27,860 24,819 20,515 3,100 76,294 80,714
24,365 16,255 11,065 3,055 54,740 57,339
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.