AoeStats
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Coastal Forest

503353294Analyzed
4v4 RM · 10d ago on Aug 31, 2026· 59m 17s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Mongols · Germany
923
+18
920
+18
🇫🇷 Magyars · France
906
+19
🇹🇷 Spanish · Türkiye
895
+19
🇦🇺 Britons · Australia
998
-20
🇦🇺 Muisca · Australia
998
-20
🇦🇺 Sicilians · Australia
998
-20
🇦🇺 Malians · Australia
859
-14
Player eAPM Actions Feudal Castle Imperial Opening
35 2,063 11:54 27:44 58:46 ⚔ Archer Rush
33 1,931 13:02 23:26 56:29 ⛏ FC into Fish Boom
28 1,689 10:57 21:38 37:47 ⚔ Fish Boom FC into Fire Galleys into Scouts
25 1,454 11:35 17:30 34:20 ⛏ Fast Castle
18 1,090 13:17 23:58 38:23 ⚔ Fish Boom FC into Scouts
18 1,056 12:00 17:26 ⚔ FC into Archers
17 1,014 12:48 26:20 57:12 ⚔ Skirms FC
17 991 13:09 36:34 ⚔ Drush

Resources

Player Food Wood Gold Stone Spent Collected
20,830 21,595 18,155 4,885 65,465 78,403
30,050 16,007 12,475 5,360 63,892 66,932
22,180 18,330 21,900 650 63,060 79,567
26,650 18,155 10,410 2,550 57,765 76,310
21,950 17,524 9,330 2,705 51,509 58,527
17,735 17,608 4,855 3,190 43,388 58,018
14,080 16,750 4,130 2,325 37,285 46,343
13,290 9,701 1,690 210 24,891 25,146
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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