AoeStats
← Anh Là Quang

QS Arena

503350781Analyzed
1v1 RM · 10d ago on Aug 31, 2026· 48m 45s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Vietnamese · Taiwan
1453
+14
🇻🇳 Spanish · Vietnam
1418
-14
Player eAPM Actions Feudal Castle Imperial Opening
62 3,018 8:13 12:02 31:38 ⛏ Fast Castle
47 2,296 7:49 12:22 29:50 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,635 21,000 15,465 4,200 68,300 81,391
26,655 18,685 11,070 3,035 59,445 61,711
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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