AoeStats
← |BFC| TimDragonSpike

QS Arena

503348903Analyzed
4v4 RM · 9d ago on Aug 31, 2026· 51m 48s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇿🇦 Romans · South Africa
915
+14
🇻🇳 Byzantines · Vietnam
855
+16
🇦🇺 Hindustanis · Australia
843
+17
🇭🇰 Persians · Hong Kong SAR China
829
+18
🇨🇳 Goths · China
942
-20
911
-18
🇹🇷 Khmer · Türkiye
820
-14
🇫🇷 Britons · France
787
-13
Player eAPM Actions Feudal Castle Imperial Opening
49 2,528 8:08 13:47 32:17 ⛏ Fast Castle
42 2,201 8:50 12:47 30:42 ⛏ Fast Castle
25 1,304 8:37 12:53 28:26 ⛏ Fast Castle
24 1,249 10:41 18:50 30:45 ⛏ Fast Castle
21 1,083 9:04 13:46 29:47 ⛏ Fast Castle
18 911 8:13 12:41 29:27 ⛏ Fast Castle
16 852 8:44 15:55 24:57 ⛏ Fast Castle
12 645 11:29 19:05 ⚔ M@A Rush

Resources

Player Food Wood Gold Stone Spent Collected
47,880 22,930 14,955 2,450 88,215 94,042
42,860 25,045 15,100 3,650 86,655 90,834
27,435 33,130 22,065 3,730 86,360 113,308
28,450 15,923 16,230 1,060 61,663 78,142
32,645 21,065 6,230 1,170 61,110 72,419
16,755 21,705 11,085 2,700 52,245 58,221
16,925 19,680 10,605 2,880 50,090 63,041
13,120 6,090 5,615 1,950 26,775 27,816
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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