AoeStats
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QS Arena

503343009Analyzed
4v4 RM · 9d ago on Aug 31, 2026· 38m 42s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Persians · China
1103
+15
🇨🇳 Vietnamese · China
1031
+19
🇦🇷 Berbers · Argentina
1010
+20
🇻🇳 Persians · Vietnam
986
+21
🇺🇾 Hindustanis · Uruguay
1168
-22
🇻🇪 Khmer · Venezuela
1153
-21
🇫🇷 Dravidians · France
1111
-20
🇻🇪 Sicilians · Venezuela
929
-34
Player eAPM Actions Feudal Castle Imperial Opening
46 1,775 7:52 12:37 ⛏ Fast Castle
34 1,304 8:11 12:06 31:49 ⛏ Fast Castle
32 1,244 7:33 16:20 35:28 ⛏ Fast Castle
29 1,121 8:08 16:07 34:46 ⛏ Fast Castle
25 952 9:29 13:46 31:34 ⛏ Fast Castle
18 689 9:26 15:25 31:41 ⛏ Fast Castle
7 267 12:30 17:50 ⛏ Fast Castle
5 180 10:24 16:54 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
18,590 18,725 11,680 2,460 51,455 56,531
19,895 12,280 10,620 1,915 44,710 47,426
15,660 9,515 8,460 1,500 35,135 41,353
16,195 9,540 6,370 950 33,055 37,316
13,085 11,745 5,615 1,700 32,145 37,275
5,855 4,900 1,910 860 13,525 14,174
4,575 3,805 350 750 9,480 13,433
3,075 2,585 200 0 5,860 7,908
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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