AoeStats
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QS Arena

503341298Analyzed
4v4 RM · 10d ago on Aug 31, 2026· 58m 2s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Cumans · China
1035
+13
🇺🇸 Bulgarians · United States
1021
+14
🇨🇳 Aztecs · China
990
+15
🇦🇺 Slavs · Australia
983
+16
🇩🇰 Japanese · Denmark
1040
-18
🇲🇽 Khmer · Mexico
982
-15
🇫🇷 Ethiopians · France
973
-14
🇹🇷 Spanish · Türkiye
903
-11
Player eAPM Actions Feudal Castle Imperial Opening
40 2,315 8:22 13:53 34:20 ⛏ Fast Castle
39 2,284 6:48 20:13 39:21 ⛏ Fast Castle
35 2,024 8:54 13:26 38:51 ⛏ Fast Castle
32 1,882 9:21 14:08 32:21 ⛏ Fast Castle
26 1,537 9:43 15:54 31:30 ⛏ Fast Castle
24 1,419 9:07 19:08 35:42 ⚔ Scouts FC
19 1,115 9:59 13:28 41:53 ⛏ Fast Castle
19 1,122 8:42 13:43 26:44 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
35,320 33,600 16,170 1,800 86,890 91,760
37,120 13,485 28,820 1,550 80,975 92,328
28,180 23,285 13,185 4,025 68,675 88,822
22,870 22,065 16,190 3,620 64,745 76,863
20,155 20,570 9,810 3,385 53,920 61,000
11,800 20,535 13,075 1,935 47,345 62,981
21,925 12,415 6,935 2,310 43,585 52,987
16,620 8,255 5,410 2,880 33,165 38,663
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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