AoeStats
← Stown974

Nomad

503339571Analyzed
1v1 RM · 10d ago on Aug 31, 2026· 53m 48s· 2 players
Game mode
Random Map
Map size
126×126
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇺 Inca · Australia
801
+15
🇫🇷 Magyars · France
781
-15
Player eAPM Actions Feudal Castle Imperial Opening
24 1,271 13:33 23:02 35:44 ⚔ Fish Boom FC into Archers
16 855 15:27 23:56 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
17,325 12,120 7,210 2,175 38,830 53,535
11,715 7,180 3,640 3,000 25,535 32,269
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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