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QS Arena

503337969Analyzed
4v4 RM · 2mo ago on Aug 31, 2026· 46m 54s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Goths · United States
838
+15
🇻🇳 Byzantines · Vietnam
824
+16
🇺🇸 Khmer · United States
816
+16
🇺🇸 Italians · United States
781
+18
vs
🇦🇺 Britons · Australia
857
-18
🇦🇷 Bohemians · Argentina
831
-17
🇦🇷 Tatars · Argentina
807
-16
🇸🇪 Slavs · Sweden
785
-15
Player eAPM Actions Feudal Castle Imperial Opening
57 2,670 8:32 13:42 32:57 ⛏ Fast Castle
40 1,863 7:41 11:06 25:35 ⛏ Fast Castle
22 1,054 9:43 15:40 31:40 ⛏ Fast Castle
20 952 8:18 17:20 28:38 ⛏ Fast Castle
19 914 11:28 20:55 32:11
18 847 10:14 16:04 30:03 ⛏ Fast Castle
15 725 11:27 20:38 32:25 ⛏ Fast Castle
8 397 13:07 18:50 28:15 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
34,955 17,419 12,620 3,950 68,944 85,395
22,795 25,550 12,555 3,000 63,900 66,511
18,005 29,611 10,055 2,790 60,461 69,216
22,845 11,475 11,050 1,600 46,970 61,877
17,105 13,520 11,430 2,150 44,205 50,897
13,650 16,795 9,855 3,600 43,900 52,151
19,880 11,975 8,090 2,380 42,325 50,931
16,095 12,825 4,890 4,055 37,865 39,467
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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