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QS Arena

503333652Analyzed
4v4 RM · 23h ago on Aug 31, 2026· 64m 0s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Ethiopians · United States
892
+11
🇨🇳 Muisca · China
880
+12
🇺🇸 Jurchens · United States
846
+13
🇲🇽 Slavs · Mexico
737
+18
🇻🇳 Byzantines · Vietnam
840
-16
🇦🇺 Turks · Australia
807
-15
🇨🇱 Sicilians · Chile
771
-13
🇹🇼 Huns · Taiwan
722
-11
Player eAPM Actions Feudal Castle Imperial Opening
GANADO Byzantines
45 2,910 8:54 16:20 37:24
LLHKHAIHDIUA Muisca
22 1,434 8:10 16:18 27:23 ⚔ Archer Rush
21 1,342 7:31 22:53 39:14 ⚔ Towers FC
Williamjason007 Ethiopians
18 1,136 7:38 16:23 29:04 ⛏ Fast Castle
18 1,154 8:11 13:56 28:57 ⛏ Fast Castle
18 1,130 9:14 16:22 30:51 ⛏ Fast Castle
Neoikana Slavs
13 842 9:05 18:48 38:17 ⛏ Fast Castle
DQ Jurchens
12 800 10:04 17:54 30:30 ⚔ FC into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
41,470 19,450 29,340 1,500 91,760 103,787
45,740 37,754 6,025 2,075 91,594 99,820
22,260 25,960 18,270 3,830 70,320 82,750
24,365 17,880 13,740 3,130 59,115 66,944
22,725 20,185 11,725 1,835 56,470 100,634
11,475 18,625 17,295 2,360 49,755 62,562
20,660 14,460 3,500 6,050 44,670 47,895
16,815 8,640 13,295 2,630 41,380 50,634
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs, with civ discounts not modelled. Collected adds what was still banked at the end: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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