AoeStats
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Black Forest

503328005Analyzed
4v4 RM · 9d ago on Aug 31, 2026· 75m 48s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Vietnamese · United States
792
+16
🇦🇺 Byzantines · Australia
785
+16
🇹🇼 Shu · Taiwan
766
+17
🇨🇦 Turks · Canada
753
+17
🇱🇧 Bulgarians · Lebanon
788
-17
🇹🇷 Persians · Türkiye
787
-17
🇳🇮 Saracens · Nicaragua
782
-16
🇹🇷 Bohemians · Türkiye
778
-16
Player eAPM Actions Feudal Castle Imperial Opening
39 2,937 12:22 28:41 39:00
25 1,858 12:47 16:56 32:56 ⚔ FC into Archers
20 1,486 12:32 26:36 35:55 ⚔ Scout Rush
16 1,202 13:11 19:55 32:14 ⛏ Fast Castle
14 1,094 19:54 27:31 50:22 ⚔ Drush FC
13 1,016 15:09 21:14 35:07 ⛏ Fast Castle
12 878 13:24 25:41 46:11 ⚔ M@A into Scouts
11 867 16:36 28:23 43:28 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
39,965 30,185 55,330 2,850 128,330 131,853
37,360 37,695 26,700 2,255 104,010 140,890
30,760 22,145 20,665 4,325 77,895 82,321
21,685 29,322 24,705 1,740 77,452 95,723
31,655 14,385 27,980 2,900 76,920 124,413
32,240 27,470 13,845 1,700 75,255 87,725
24,865 21,171 16,500 1,220 63,756 75,424
24,550 18,390 5,340 1,375 49,655 59,404
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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