AoeStats
← Magomi

QS Arena

503323974Analyzed
4v4 RM · 8d ago on Aug 31, 2026· 52m 33s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Khmer · Mexico
984
+16
🇨🇳 Burgundians · China
966
+17
🇲🇽 Italians · Mexico
950
+18
🇦🇷 Teutons · Argentina
940
+18
🇨🇱 Armenians · Chile
1019
-19
🇨🇱 Celts · Chile
1010
-18
🇵🇪 Franks · Peru
1002
-18
🇨🇱 Vietnamese · Chile
939
-15
Player eAPM Actions Feudal Castle Imperial Opening
41 2,159 7:40 14:48 38:22 ⛏ Fast Castle
39 2,053 9:26 16:34 ⛏ Fast Castle
39 2,073 8:16 15:46 26:01 ⛏ Fast Castle
31 1,618 8:37 15:43 37:16 ⛏ Fast Castle
28 1,487 8:00 21:43 38:21 ⚔ Archer Rush
21 1,083 9:10 18:33 35:12 ⛏ Fast Castle
18 940 8:36 17:47 32:46
16 825 10:02 13:40 28:09 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,670 19,085 15,880 4,385 62,020 73,282
23,730 18,235 12,500 1,650 56,115 88,105
29,570 8,315 9,925 1,875 49,685 60,556
18,905 12,145 10,835 2,455 44,340 44,557
17,190 9,185 13,595 2,155 42,125 47,650
20,400 14,825 2,085 3,450 40,760 47,331
14,050 13,030 12,730 850 40,660 43,836
20,030 6,750 8,085 2,730 37,595 45,460
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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