AoeStats
← Toruk Makto

Nomad

503322805Analyzed
1v1 RM · 2mo ago on Aug 31, 2026· 42m 36s· 2 players
Game mode
Random Map
Map size
126×126
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Vikings · Chile
757
+17
vs
🇦🇺 Armenians · Australia
781
-17
Player eAPM Actions Feudal Castle Imperial Opening
26 1,108 16:53 34:19 — ⚔ Fish Boom into M@A into Skirms into Fire Galleys
17 737 16:27 33:17 — ⚔ M@A into Fish Boom

Resources

Player Food Wood Gold Stone Spent Collected
8,805 7,566 3,955 325 20,651 21,035
7,410 5,130 2,640 225 15,405 15,843
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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