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Yucatan

503321890Analyzed
4v4 RM · 2mo ago on Aug 31, 2026· 63m 11s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Turks · China
963
+13
🇦🇷 Khmer · Argentina
954
+14
🇲🇽 Britons · Mexico
927
+15
🇲🇽 Vietnamese · Mexico
899
+16
vs
🇲🇽 Byzantines · Mexico
990
-19
🇲🇽 Vietnamese · Mexico
965
-17
🇲🇽 Franks · Mexico
841
-12
🇲🇽 Bulgarians · Mexico
835
-22
Player eAPM Actions Feudal Castle Imperial Opening
31 1,937 12:38 17:33 31:07 ⛏ Fast Castle
31 1,970 11:07 15:23 31:34 ⛏ Fast Castle
27 1,718 10:27 19:53 34:23 ⛏ Fast Castle
27 1,729 10:06 20:24 35:24
25 1,560 10:30 23:35 36:29
21 1,356 13:14 20:39 43:39 ⛏ Fast Castle
21 1,308 13:01 17:42 34:00 ⛏ Fast Castle
9 563 11:14 15:50 37:21 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
29,300 39,045 20,280 3,060 91,685 97,999
38,640 22,317 23,310 5,650 89,917 122,653
41,055 19,486 13,055 3,860 77,456 85,121
35,710 16,150 21,835 3,565 77,260 86,490
28,135 21,554 14,395 3,875 67,959 96,957
16,010 26,958 17,635 3,550 64,153 73,594
27,725 7,375 19,255 3,700 58,055 78,809
11,125 19,392 16,895 3,205 50,617 72,092
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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