AoeStats
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Arabia

503320024Analyzed
4v4 RM · 10d ago on Aug 31, 2026· 53m 53s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Georgians · Türkiye
1016
+9
🇹🇷 Dravidians · Türkiye
912
+13
🇹🇷 Gurjaras · Türkiye
858
+15
🇨🇳 Teutons · China
807
+18
🇮🇳 Italians · India
864
-14
🇺🇸 Ethiopians · United States
860
-14
🇺🇸 Cumans · United States
835
-13
🇺🇸 Goths · United States
829
-13
Player eAPM Actions Feudal Castle Imperial Opening
27 1,466 11:48 18:07 32:17 ⛏ Fast Castle
25 1,321 10:10 22:02 30:33 ⚔ Scout Rush
22 1,206 10:43 26:00 40:43 ⚔ Archer Rush
20 1,055 11:57 24:09 ⚔ Archer Rush
19 1,044 9:19 14:56 30:12 ⛏ Fast Castle
18 948 15:47 19:50 36:27 ⛏ Fast Castle
13 700 12:15 20:12 42:33 ⛏ Fast Castle
9 496 11:26 27:37 42:32

Resources

Player Food Wood Gold Stone Spent Collected
41,535 19,540 11,065 1,150 73,290 92,930
24,255 24,205 11,115 3,735 63,310 84,848
22,605 12,225 15,810 1,100 51,740 62,414
23,380 12,628 8,445 3,500 47,953 57,565
20,690 13,306 9,265 2,645 45,906 54,040
18,785 12,435 8,145 2,050 41,415 55,631
13,750 13,698 7,390 2,250 37,088 52,144
9,785 12,270 1,580 1,200 24,835 27,357
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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