AoeStats
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QS Arena

503318919Analyzed
4v4 RM · 2mo ago on Aug 31, 2026· 48m 36s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇻🇳 Romans · Vietnam
888
+11
866
+11
🇳🇮 Japanese · Nicaragua
846
+12
🇺🇸 Vietnamese · United States
836
+13
vs
🇱🇧 Bulgarians · Lebanon
771
-12
🇹🇷 Persians · Türkiye
770
-12
🇳🇮 Saracens · Nicaragua
764
-12
🇹🇷 Bohemians · Türkiye
758
-11
Player eAPM Actions Feudal Castle Imperial Opening
28 1,370 9:15 14:50 32:21 ⛏ Fast Castle
26 1,264 9:15 17:56 37:36 ⛏ Fast Castle
24 1,145 8:53 15:43 31:04 ⛏ Fast Castle
20 961 13:14 23:49 — ⚔ Drush
20 949 9:00 20:03 32:11 ⛏ Fast Castle
16 793 9:52 18:52 31:23 ⛏ Fast Castle
15 710 9:52 15:42 32:13 ⛏ Fast Castle
14 683 8:53 18:40 32:29 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,880 14,240 18,330 3,650 59,100 66,055
22,105 15,430 17,775 2,150 57,460 60,522
26,155 15,720 9,990 3,825 55,690 65,378
21,205 19,320 9,410 1,400 51,335 59,029
17,285 17,055 9,650 2,520 46,510 52,076
16,105 12,330 10,005 2,800 41,240 56,032
11,980 13,390 6,670 1,550 33,590 35,366
9,990 9,935 1,815 320 22,060 25,992
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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