AoeStats
← Dulun-Boldak

Nomad

503317518Analyzed
4v4 RM · 10d ago on Aug 31, 2026· 66m 2s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Berbers · United States
1417
+14
🇺🇸 Koreans · United States
1409
+14
🇺🇸 Wu · United States
1309
+19
🇲🇽 Hindustanis · Mexico
1281
+20
🇦🇷 Maya · Argentina
1552
-24
🇨🇳 Mapuche · China
1363
-16
🇪🇨 Persians · Ecuador
1355
-16
🇦🇷 Franks · Argentina
1229
-10
Player eAPM Actions Feudal Castle Imperial Opening
37 2,467 12:59 21:04 44:38 ⛏ Fish Boom FC
33 2,188 13:12 17:02 33:55 ⛏ Fish Boom FC
29 1,935 18:56 32:20 57:07 ⛏ Fish Boom FC
27 1,751 12:10 21:47 31:32 ⛏ Fish Boom FC
25 1,679 25:28 33:28 53:44 ⛏ Fish Boom FC
25 1,644 12:52 18:41 39:26 ⛏ Fish Boom FC
24 1,584 14:32 19:25 ⛏ Fish Boom FC
10 662 14:45 30:06 ⚔ Fish Boom into Scouts

Resources

Player Food Wood Gold Stone Spent Collected
41,480 30,228 18,330 6,715 96,753 105,872
20,495 35,370 21,885 7,650 85,400 107,079
33,670 24,390 10,875 800 69,735 74,163
23,465 22,659 16,390 3,800 66,314 104,947
23,400 14,340 15,995 1,450 55,185 55,968
16,025 23,009 11,210 4,025 54,269 54,037
16,305 7,630 7,035 4,950 35,920 38,672
5,605 5,767 745 430 12,547 13,096
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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