AoeStats
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Arabia

503315566Analyzed
4v4 RM · 10d ago on Aug 31, 2026· 57m 56s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Huns · United States
842
+12
🇺🇸 Italians · United States
832
+13
🇲🇽 Georgians · Mexico
782
+15
🇫🇷 Teutons · France
717
+18
🇺🇸 Huns · United States
938
-73
🇦🇷 Cumans · Argentina
739
-14
🇺🇸 Franks · United States
687
-21
🇺🇸 Spanish · United States
671
-22
Player eAPM Actions Feudal Castle Imperial Opening
21 1,224 14:42 25:41 ⛏ Fast Castle
21 1,232 13:47 21:56 48:59 ⚔ FC into Skirms
20 1,178 11:05 17:08 34:18 ⛏ Fast Castle
20 1,156 10:00 26:39 39:41 ⚔ Scout Rush
19 1,083 12:49 25:27 42:08 ⚔ Drush into Scouts
15 873 12:30 26:09 40:01 ⚔ Scout Rush
12 704 12:19 17:23 ⚔ Archers FC
8 445 13:33 31:24 46:00 ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
17,300 22,190 13,670 2,610 55,770 68,963
18,690 14,645 16,430 2,885 52,650 58,197
16,210 27,188 3,625 2,150 49,173 56,042
20,430 5,820 6,575 650 33,475 45,373
13,510 7,654 6,490 1,500 29,154 31,909
13,105 8,585 3,690 2,020 27,400 31,857
8,935 6,146 3,100 1,385 19,566 22,898
9,430 4,908 3,225 955 18,518 19,815
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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