AoeStats
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Black Forest

503315060Analyzed
4v4 RM · 2mo ago on Aug 31, 2026· 61m 40s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Bohemians · Chile
944
+22
🇨🇱 Italians · Chile
909
+25
🇨🇱 Teutons · Chile
870
+27
617
+20
vs
🇲🇴 Persians · Macao SAR China
759
-13
🇨🇱 Aztecs · Chile
730
-11
🇨🇳 Britons · China
683
-9
🇵🇪 Huns · Peru
626
-7
Player eAPM Actions Feudal Castle Imperial Opening
33 2,022 10:15 17:48 30:09 ⛏ Fast Castle
18 1,112 13:46 21:31 38:29 ⛏ Fast Castle
18 1,124 14:27 24:02 39:17 ⛏ Fast Castle
16 957 12:06 18:38 33:09 ⛏ Fast Castle
16 986 15:04 26:27 42:46 ⛏ Fast Castle
12 740 16:24 24:26 37:50 ⛏ Fish Boom FC
12 727 16:14 25:37 41:57 ⛏ Fast Castle
9 582 11:41 22:17 46:09 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
35,970 16,705 15,145 2,950 70,770 85,612
26,165 14,470 12,390 2,830 55,855 75,357
16,150 20,041 14,015 3,740 53,946 69,349
19,440 14,361 15,950 3,125 52,876 76,909
21,135 16,680 10,970 3,085 51,870 61,718
20,900 14,800 13,095 2,850 51,645 67,968
18,485 5,934 10,925 2,410 37,754 46,478
10,275 13,119 6,280 1,700 31,374 34,525
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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