AoeStats
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Yucatan

503313540Analyzed
4v4 RM · 10d ago on Aug 31, 2026· 84m 47s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1039
+9
🇺🇸 Slavs · United States
962
+12
🇲🇽 Franks · Mexico
890
+16
🇵🇪 Spanish · Peru
806
+19
🇹🇭 Teutons · Thailand
894
-15
🇹🇭 Bohemians · Thailand
888
-14
🇮🇶 Saracens · Iraq
879
-14
🇴🇲 Italians · Oman
868
-13
Player eAPM Actions Feudal Castle Imperial Opening
39 3,333 11:18 24:40 49:17
28 2,360 11:19 18:09 50:25 ⛏ Fast Castle
27 2,254 13:46 19:56 37:20 ⛏ Fish Boom FC
24 2,006 9:08 17:08 33:54 ⛏ Fast Castle
16 1,331 10:56 21:06 45:32 ⚔ Archer Rush
12 1,028 13:12 20:42 33:08 ⛏ Fast Castle
9 801 12:52 21:54 29:48 ⛏ Fish Boom FC
5 455 11:21 18:32 38:14 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
18,535 51,065 31,385 5,645 106,630 109,280
45,145 26,010 25,870 4,090 101,115 109,227
27,635 33,025 32,005 5,400 98,065 121,575
27,150 33,869 23,230 8,750 92,999 119,305
30,460 13,288 22,060 4,485 70,293 92,586
27,935 22,079 16,975 2,850 69,839 78,349
15,645 14,955 10,210 3,500 44,310 53,339
12,550 8,595 4,660 4,200 30,005 34,203
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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