AoeStats
← taton18

Yucatan

503312846Analyzed
4v4 RM · 10d ago on Aug 31, 2026· 47m 55s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Poles · Argentina
744
+15
740
+15
🇺🇸 Aztecs · United States
706
+17
🇨🇳 Mongols · China
654
+19
🇨🇴 Mongols · Colombia
812
-21
🇨🇷 Aztecs · Costa Rica
715
-19
🇨🇴 Huns · Colombia
711
-16
🇨🇴 Bulgarians · Colombia
644
-13
Player eAPM Actions Feudal Castle Imperial Opening
40 1,934 13:20 17:41 34:07 ⛏ Fast Castle
39 1,853 11:11 15:52 38:25 ⛏ Fast Castle
23 1,088 10:34 17:08 31:00 ⛏ Fast Castle
20 960 10:58 16:06 38:04 ⛏ Fast Castle
19 932 12:47 26:23 34:26 ⛏ Fast Castle
15 731 10:56 17:40 ⛏ Fast Castle
13 607 12:03 22:13 40:26 ⚔ Scout Rush
11 551 18:35 25:26 42:27 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
30,305 18,628 12,965 3,570 65,468 75,845
15,000 17,635 10,650 6,350 49,635 64,443
21,175 12,395 5,460 3,675 42,705 57,190
14,535 9,856 8,350 3,005 35,746 41,963
13,345 8,555 7,770 1,780 31,450 37,176
14,135 7,983 7,540 1,700 31,358 39,895
10,545 13,495 3,595 2,410 30,045 45,913
11,795 12,689 3,110 950 28,544 31,626
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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