AoeStats
← Jacksito07

Four Lakes

503312754Analyzed
4v4 RM · 10d ago on Aug 31, 2026· 40m 0s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Portuguese · Argentina
921
+10
🇦🇷 Mongols · Argentina
889
+11
🇦🇷 Italians · Argentina
887
+11
🇦🇷 Franks · Argentina
843
+13
🇩🇴 Koreans · Dominican Republic
801
-12
🇩🇴 Poles · Dominican Republic
771
-11
🇬🇧 Lithuanians · United Kingdom
769
-11
🇧🇷 Spanish · Brazil
762
-11
Player eAPM Actions Feudal Castle Imperial Opening
26 1,025 10:56 17:45 36:17 ⛏ Fast Castle
23 926 9:56 20:04 33:44 ⛏ Fish Boom FC
22 866 13:44 18:26 34:32 ⛏ Fish Boom
22 883 10:03 22:47 ⛏ Fast Castle
19 776 11:48 27:41 38:46 ⛏ Fish Boom
16 643 13:31 20:11 38:22 ⛏ Fast Castle
13 534 10:27 22:40 38:29 ⚔ Scout Rush
11 440 12:06 20:32 39:23 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
13,630 11,118 5,440 1,600 31,788 32,929
12,700 12,205 5,210 850 30,965 31,573
8,775 10,111 7,895 1,345 28,126 31,143
13,400 6,031 6,675 1,500 27,606 30,141
12,650 6,245 5,750 800 25,445 28,684
8,935 10,675 2,660 2,520 24,790 28,507
12,665 7,349 2,320 1,225 23,559 25,425
7,070 3,703 1,070 875 12,718 13,405
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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