AoeStats
← Dirty F150

QS Arena

503309500Analyzed
4v4 RM · 10d ago on Aug 31, 2026· 35m 22s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Mapuche · United States
948
+12
🇲🇽 Franks · Mexico
874
+16
🇨🇦 Slavs · Canada
863
+16
🇨🇴 Persians · Colombia
852
+17
🇮🇶 Saracens · Iraq
896
-17
🇨🇱 Gurjaras · Chile
895
-17
🇦🇷 Cumans · Argentina
888
-16
🇺🇸 Burgundians · United States
796
-12
Player eAPM Actions Feudal Castle Imperial Opening
32 1,137 8:10 12:48 25:55 ⛏ Fast Castle
25 881 9:44 14:41 30:32 ⛏ Fast Castle
24 863 8:57 13:10 33:03 ⛏ Fast Castle
20 711 12:54 18:51 35:03 ⛏ Fast Castle
18 629 8:55 19:32 29:14 ⛏ Fast Castle
16 571 11:25 16:11 33:27 ⛏ Fast Castle
10 361 10:44 15:47 25:23 ⛏ Fast Castle
10 352 8:24 16:26 31:24 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
17,200 9,855 2,025 6,350 35,430 43,465
14,525 13,495 4,980 1,630 34,630 40,974
12,980 7,130 5,995 850 26,955 32,699
14,600 7,700 4,160 400 26,860 33,009
11,830 6,945 6,235 1,400 26,410 32,846
11,885 8,323 4,095 750 25,053 27,698
14,230 7,530 2,270 950 24,980 34,355
8,410 8,310 3,820 3,575 24,115 26,446
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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