AoeStats
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QS Arena

503307934Analyzed
4v4 RM · 10d ago on Aug 31, 2026· 45m 32s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Teutons · Argentina
880
+25
🇦🇷 Cumans · Argentina
862
+18
🇦🇷 Vietnamese · Argentina
849
+19
🇦🇷 Poles · Argentina
843
+38
🇨🇳 Franks · China
932
-19
🇲🇽 Slavs · Mexico
918
-19
🇨🇦 Mongols · Canada
914
-19
🇮🇳 Vikings · India
897
-18
Player eAPM Actions Feudal Castle Imperial Opening
38 1,715 8:06 17:47 29:49 ⛏ Fast Castle
32 1,469 8:44 12:38 25:23 ⛏ Fast Castle
24 1,107 11:41 15:23 32:45 ⛏ Fast Castle
24 1,103 10:15 19:08 31:08 ⚔ Scout Rush
20 889 8:44 13:35 26:14 ⛏ Fast Castle
18 842 6:53 14:17 29:17 ⛏ Fast Castle
18 835 7:12 14:05 27:01 ⛏ Fast Castle
18 805 8:54 13:31 30:01 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
28,490 12,245 19,920 3,550 64,205 83,861
32,545 20,405 8,670 2,150 63,770 73,874
21,765 28,320 8,985 1,250 60,320 69,062
27,520 12,760 16,220 1,630 58,130 60,184
26,875 11,000 14,920 4,300 57,095 64,709
15,785 21,545 12,165 2,845 52,340 59,650
22,165 17,556 8,035 2,900 50,656 51,963
16,795 13,284 6,985 1,050 38,114 42,574
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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