AoeStats
← Lord Tay

Four Lakes

503307493Analyzed
4v4 RM · 10d ago on Aug 31, 2026· 28m 13s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Burmese · United States
1068
+14
🇺🇸 Lithuanians · United States
1067
+14
🇺🇸 Magyars · United States
1067
+14
🇺🇸 Franks · United States
1054
+15
🇹🇼 Japanese · Taiwan
1054
-16
🇨🇱 Huns · Chile
1046
-38
🇺🇸 Malay · United States
1035
-15
🇺🇸 Persians · United States
1000
-13
Player eAPM Actions Feudal Castle Imperial Opening
34 946 10:39 16:13 ⛏ Fish Boom FC
31 870 12:37 18:44 ⛏ Fish Boom FC
28 795 12:38 20:31 ⛏ Fish Boom FC
19 528 14:40 23:09 ⛏ Fish Boom FC
19 544 13:32 18:53 ⛏ Fish Boom FC
19 550 10:40 18:23 ⛏ Fish Boom FC into Fire Galleys
14 394 11:39 20:10 ⛏ Fast Castle
6 173 14:48 ⛏ Fish Boom

Resources

Player Food Wood Gold Stone Spent Collected
7,875 9,590 2,295 300 20,060 22,802
5,845 8,811 845 850 16,351 17,732
6,185 5,655 1,575 1,525 14,940 17,113
4,725 5,966 2,550 850 14,091 15,698
5,280 4,840 2,845 325 13,290 13,949
4,825 3,750 1,525 1,300 11,400 13,934
3,085 2,791 780 0 6,656 9,253
3,550 2,470 170 435 6,625 9,398
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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