AoeStats
← back

QS Arena

503307347Analyzed
3v3 RM · 3d ago on Aug 31, 2026· 25m 11s· 6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Spanish · Colombia
923
+17
🇵🇪 Bohemians · Peru
914
+17
🇵🇪 Portuguese · Peru
801
+22
🇨🇴 Italians · Colombia
940
-19
🇨🇴 Saracens · Colombia
939
-19
🇨🇴 Mongols · Colombia
939
-19
Player eAPM Actions Feudal Castle Imperial Opening
Maicolss Mongols
43 1,095 8:42 12:59 ⛏ Fast Castle
Woz Bohemians
27 680 7:53 12:34 ⛏ Fast Castle
frankmejiarios Portuguese
25 633 8:11 13:17 ⛏ Fast Castle
VanderSnatch Saracens
25 635 8:19 12:42 ⛏ Fast Castle
ginei Spanish
16 414 9:10 13:47 ⛏ Fast Castle
Kingfox1217 Italians
16 400 8:59 13:32 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
8,550 5,330 1,150 850 15,880 18,858
5,995 3,605 1,590 650 11,840 13,359
3,575 4,450 1,900 650 10,575 13,621
4,620 3,245 510 1,505 9,880 15,323
4,625 3,430 685 850 9,590 11,787
3,060 3,315 1,590 650 8,615 9,943
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs, with civ discounts not modelled. Collected adds what was still banked at the end: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.