AoeStats.net
890 live
← back

Yucatan

503306758Analyzed
2v2 RM · 11h ago on Aug 31, 2026· 48m 56s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Mongols · Argentina
920
+22
🇦🇷 Mongols · Argentina
916
+22
🇲🇽 Celts · Mexico
1066
-22
🇲🇽 Turks · Mexico
1058
-22
Player eAPM Actions Feudal Castle Imperial Opening
FrankRan Turks
54 2,623 10:50 24:12 36:14 ⚔ Scout Rush
cosmefulanito Mongols
42 2,033 9:56 15:15 37:14 ⛏ Fast Castle
38 1,859 12:14 17:02 ⛏ Fast Castle
Igv1992 Mongols
33 1,597 10:41 38:30

Resources

Player Food Wood Gold Stone Spent Collected
12,095 12,390 8,030 2,380 34,895 36,576
11,740 12,090 7,140 1,500 32,470 36,906
7,825 10,595 2,810 1,250 22,480 25,675
10,320 7,716 2,110 0 20,146 22,743
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs, with civ discounts not modelled. Collected adds what was still banked at the end: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.