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QS Arena

503306299Analyzed
4v4 RM · 1d ago on Aug 31, 2026· 43m 22s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Huns · United States
1057
+12
🇺🇸 Teutons · United States
1038
+12
🇺🇸 Lithuanians · United States
1001
+14
🇺🇸 Ethiopians · United States
998
+14
🇨🇱 Celts · Chile
1032
-16
🇨🇳 Tupi · China
967
-13
🇦🇹 Turks · Austria
951
-13
🇺🇸 Burgundians · United States
884
-10
Player eAPM Actions Feudal Castle Imperial Opening
Exile Ethiopians
50 2,190 8:20 12:05 ⛏ Fast Castle
31 1,354 8:28 13:04 27:45 ⛏ Fast Castle
29 1,254 8:41 15:33 35:18 ⛏ Fast Castle
Thobalx Celts
22 973 9:20 13:33 30:44 ⛏ Fast Castle
MasterChief6505 Lithuanians
22 948 7:38 12:14 26:16 ⛏ Fast Castle
mmstoned Teutons
21 924 8:18 12:20 27:00 ⛏ Fast Castle
PoppafoxTTV Burgundians
16 675 8:17 18:48 35:19 ⛏ Fast Castle
11 480 8:31 15:22 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
31,200 18,695 18,570 1,550 70,015 74,567
28,705 23,125 10,955 3,900 66,685 72,960
23,570 14,430 16,725 1,600 56,325 64,850
21,455 16,170 9,775 2,435 49,835 67,628
20,375 16,025 8,435 400 45,235 47,145
18,800 11,850 4,900 2,910 38,460 47,301
12,280 9,995 4,880 1,500 28,655 33,915
10,505 7,225 1,935 1,600 21,265 31,286
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs, with civ discounts not modelled. Collected adds what was still banked at the end: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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