AoeStats
← Golden Skeeter

Black Forest

503306027Analyzed
2v2 RM · 10d ago on Aug 31, 2026· 42m 36s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇿 Celts · Czechia
1017
+14
🇺🇸 Lithuanians · United States
985
+16
🇺🇸 Hindustanis · United States
1004
-16
🇲🇽 Teutons · Mexico
956
-41
Player eAPM Actions Feudal Castle Imperial Opening
40 1,725 13:00 24:24 ⚔ Fish Boom into Archers
31 1,304 10:56 19:55 37:06 ⛏ Fast Castle
26 1,109 14:52 27:00 ⚔ Drush into Skirms
14 588 20:35 30:28 ⚔ M@A Rush

Resources

Player Food Wood Gold Stone Spent Collected
19,170 13,139 8,145 230 40,684 52,274
10,420 16,418 5,320 2,175 34,333 41,694
11,960 7,070 2,840 1,500 23,370 25,589
10,595 9,170 3,390 200 23,355 28,996
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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