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QS Arena

503304595Analyzed
4v4 RM · 10d ago on Aug 31, 2026· 48m 10s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Teutons · United States
1130
+14
🇺🇸 Khmer · United States
1116
+15
🇺🇸 Italians · United States
1116
+15
🇺🇸 Lithuanians · United States
1049
+18
🇨🇳 Wei · China
1102
-16
🇨🇴 Bengalis · Colombia
1102
-16
1090
-15
🇺🇸 Lithuanians · United States
1061
-14
Player eAPM Actions Feudal Castle Imperial Opening
45 2,182 7:49 12:09 30:18 ⛏ Fast Castle
37 1,759 8:36 12:38 36:09 ⛏ Fast Castle
35 1,709 8:09 12:46 27:16 ⛏ Fast Castle
29 1,380 7:51 12:29 26:45 ⛏ Fast Castle
21 1,029 7:59 11:58 26:44 ⛏ Fast Castle
17 800 8:28 12:49 27:23 ⛏ Fast Castle
16 782 10:05 14:11 21:56 ⛏ Fast Castle
15 732 9:01 13:17 29:26 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
36,885 18,855 21,755 3,335 80,830 99,547
33,705 14,865 19,125 2,300 69,995 70,984
24,705 28,090 12,110 1,470 66,375 72,329
27,785 14,125 20,635 2,360 64,905 81,313
27,245 15,195 17,790 2,890 63,120 76,540
24,960 23,795 4,010 2,670 55,435 63,041
18,925 14,850 10,895 1,030 45,700 53,064
13,665 8,600 6,365 850 29,480 31,513
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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