AoeStats
← Sebastián

QS Arena

503302435Analyzed
4v4 RM · 10d ago on Aug 31, 2026· 60m 46s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Shu · Mexico
1096
+14
🇦🇹 Burgundians · Austria
1094
+14
🇲🇽 Tatars · Mexico
973
+20
🇲🇽 Burmese · Mexico
929
+22
🇦🇷 Chinese · Argentina
1121
-20
🇦🇷 Lithuanians · Argentina
1078
-19
🇲🇽 Magyars · Mexico
1043
-17
🇦🇷 Romans · Argentina
984
-14
Player eAPM Actions Feudal Castle Imperial Opening
44 2,659 7:34 12:31 35:05 ⛏ Fast Castle
38 2,315 8:21 12:54 29:04 ⛏ Fast Castle
37 2,258 8:38 13:16 30:50 ⛏ Fast Castle
29 1,774 8:24 13:52 32:50 ⛏ Fast Castle
20 1,216 10:56 17:10 33:54 ⛏ Fast Castle
20 1,206 9:50 14:12 42:45 ⛏ Fast Castle
17 1,048 8:59 14:38 30:59 ⛏ Fast Castle
17 1,043 8:14 14:47 34:35 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,180 43,320 29,100 8,550 108,150 121,028
40,605 23,760 34,395 7,485 106,245 118,661
35,230 27,393 15,705 2,560 80,888 94,362
29,870 6,710 16,855 2,155 55,590 63,657
15,745 17,075 15,275 3,530 51,625 77,999
20,885 19,291 7,055 2,610 49,841 58,969
11,215 13,100 6,300 1,050 31,665 33,246
10,575 9,940 6,095 2,050 28,660 31,383
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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