AoeStats
← Casa

Yucatan

503293919Analyzed
4v4 RM · 8d ago on Aug 31, 2026· 58m 15s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Goths · Brazil
885
+14
🇧🇷 Mongols · Brazil
880
+25
🇧🇷 Jurchens · Brazil
827
+17
🇧🇷 Huns · Brazil
715
+54
🇧🇷 Shu · Brazil
869
-18
🇸🇪 Inca · Sweden
850
-17
🇪🇸 Magyars · Spain
846
-17
🇲🇽 Spanish · Mexico
814
-15
Player eAPM Actions Feudal Castle Imperial Opening
28 1,607 10:58 17:59 37:25 ⛏ Fast Castle
23 1,367 11:25 16:30 37:56 ⛏ Fast Castle
21 1,208 13:35 24:08 39:42 ⛏ Fast Castle
19 1,111 12:41 18:57 36:04 ⛏ Fast Castle
18 1,034 12:12 16:36 37:07 ⛏ Fish Boom FC
15 846 11:04 19:11 ⚔ Archer Rush
14 822 14:15 19:02 31:48 ⛏ Fast Castle
6 328 14:18 28:46 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
46,555 13,454 20,135 2,450 82,594 93,761
20,920 27,940 19,415 3,600 71,875 100,312
18,755 14,795 21,520 2,150 57,220 60,282
17,735 19,625 12,390 2,200 51,950 62,195
14,320 17,817 14,880 3,100 50,117 69,624
23,865 11,705 11,965 2,150 49,685 60,675
5,065 7,150 465 750 13,430 20,672
5,200 3,695 895 1,755 11,545 14,510
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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