AoeStats
← Waldo Magnum

Yucatan

503293261Analyzed
4v4 RM · 2mo ago on Aug 31, 2026· 63m 23s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Vietnamese · Chile
981
+12
🇨🇱 Mongols · Chile
979
+12
🇦🇷 Cumans · Argentina
957
+13
935
+14
vs
🇲🇽 Britons · Mexico
921
-14
🇺🇸 Saracens · United States
913
-14
🇲🇽 Khmer · Mexico
870
-12
🇵🇪 Huns · Peru
864
-12
Player eAPM Actions Feudal Castle Imperial Opening
55 3,516 11:18 18:33 32:38 ⚔ Archer Rush
38 2,384 9:33 17:22 35:49 ⚔ Scout Rush
23 1,437 9:52 15:12 42:33 ⛏ Fast Castle
18 1,152 14:08 21:35 43:52 ⛏ Fish Boom FC
17 1,057 14:02 18:21 39:17 ⛏ Fast Castle
14 857 12:51 17:27 35:19 ⛏ Fast Castle
14 916 9:09 19:56 34:14 ⛏ Fast Castle
7 441 13:47 20:30 41:42 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
41,285 18,495 37,600 5,050 102,430 119,212
39,025 24,875 20,355 4,850 89,105 94,709
23,400 8,000 22,625 5,630 59,655 61,794
18,055 19,557 9,860 1,750 49,222 79,367
24,305 7,415 14,970 1,500 48,190 53,701
16,295 16,368 10,590 3,850 47,103 56,806
14,600 18,602 10,965 985 45,152 52,464
6,780 3,943 1,870 850 13,443 18,215
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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